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50 Quick-Play Reading Games +++BESTSELLER

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50 Quick-Play Reading Games +++BESTSELLER

Abigail Hanrahan, Catherine McSweeny

 

Get a variety of game types to reinforce essential reading skills for ages 5-10 or grades K-5. 50 Quick-Play Reading Games covers an array of reading skills, including phonological awareness, decoding, automaticity and fluency, and comprehension.

 

  • Reproducible, ready-to-play game paths save you time
  • Can use with students working on a variety of reading skills
  • Games provide the stimulus items you need for each reading skill
  • Can use classroom reading materials with the games

 

Features

  • 14 games for phonemic awareness
  • 12 games for decoding
  • 13 games for automaticity and fluency
  • 11 games for comprehension
  • Includes blank game board to customize for individual student

 

Phonemic Awareness

rhyming

substitution

deletion

blending

segmentation

 

Decoding

pattern recognition

prefixes, roots, suffixes

syllables

decoding

 

Automaticity & Fluency

sight words

sentence fluency

reading fluency

 

Reading Comprehension

synonyms

context clues

questioning

predicting

visualizing

main idea

paraphrasing

 

Use the stimulus items provided with each game or use your students’ reading curriculum. These games are flexible enough for you to use them in a way that best suits your instructional needs.

 

For some of the games, you’ll need to provide different-colored game tokens, dice, and game chips. You can distribute the games as printed, or you can photocopy the games, color them, laminate them, and store them for repeated use. The games are great for small group instruction, take-home practice, or as an addition to classroom learning centres.

 

2004, 185 pages, softcover




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